FITini

// This is the xskeletal_large data file

[ObjectClass]
l ObjectTypeNum = 18

[ObjectType]
st Name 			= "xskeletal_large_3"
l Type 				= 0x7
l Appearance 		= 0x0200030D
l Duration			= -1			// Lasts forever = -1
l MaxDamage			= 0				// Number of damage points before BOOM!
l ExplosionObject	= 0 			// Object Class Number of explosion for Mech
l DestroyedObject	= 0				// Object Class Number of Destroyed shape for Mech
f ExtentRadius		= 55 			// Extent Radius in Meters

[TreeData]
l BuildingName 		= 224
b BlocksLineOfFire 	= FALSE
ul DmgLevel			= 0
l LowTemplate		= 0x78000000
l HighTemplate		= 0x00383c38

FITend
