FITini

// This is the Natural Gas Tower data file

[ObjectClass]
l ObjectTypeNum = 18

[ObjectType]
st Name 				= "natgas"		// Text string giving a descriptive name  (only 8 chars long!!)
l Type					= 0x7
l Appearance			= 0x02000254
l Duration				= -1			// Lasts forever = -1
l MaxDamage				= 25			// Number of damage points before BOOM!
l ExplosionObject	   	= 703			// Object Class Number of explosion for Mech
l DestroyedObject	   	= 0				// Object Class Number of Destroyed shape for Mech
f ExtentRadius			= 5				// Extent Radius in Meters

[TreeData]
l BuildingName 			= 590
b BlocksLineOfFire 		= FALSE
ul DmgLevel				= 13
ul BlownEffectId		= 727
l SetImpassable			= 1
// l XImpasse			= 3
// l YImpasse			= 3
l LowTemplate		= 0x18000000
l HighTemplate		= 0x00000018
f ExplosionDamage		= 25.0				//When the building dies, it does this much damage
f ExplosionRadius		= 125.0				//in this radius.  Radius is World Units.  
f TimeToBurnDamage		= 0.5				//Ok.  This means that at 30 points of damage, the building bursts
f BurnDamagePerTime		= 5.0				//info flame.  Each half second its on fire, the building takes
f DamageLvlForBurn		= 1.0

FITend
