FITini

// This is the Smoke Jaguar Government Building Object

[ObjectClass]
l ObjectTypeNum = 18				//Misc Terrain Object

[ObjectType]
st Name 			= "govbldg"		// Text string giving a descriptive name  (only 8 chars long!!)
l Type				= 0x7
l Appearance    	= 0x020001DB
l Duration			= -1			// Lasts forever = -1
l MaxDamage			= 0			// Number of damage points before BOOM!
l ExplosionObject	= 0			// Object Class Number of explosion for this building
l DestroyedObject	= 0			// Object Class Number of Destroyed shape for building
f ExtentRadius		= 75			// Extent Radius in Meters

[TreeData]
l BuildingName 		= 469
l BattleRating		= 2000
b BlocksLineOfFire 	= FALSE
ul DmgLevel			= 97			// How much damage before changing to destroyed shape
ul BlownEffectId	= -1			//Sound Effect played when building dies.
ul NormalEffectId	= -1			//Sound Effect played when building is normal.
ul DamageEffectId	= 73			//Sound Effect Played when building is dmg/destroyed.
l NumMarines 		= 10				//Little guys will come running out
l LowTemplate		= 0x7c3c0000
l HighTemplate		= 0x00003c7c

FITend
