FITini

// This is the sentower_a2 data file

[ObjectClass]
l ObjectTypeNum = 18

[ObjectType]
st Name 		= "sentower_a2"		// Text string giving a descriptive name  (only 8 chars long!!)
l Type			= 0x7
l Appearance		= 0x020001c6
l Duration		= -1			// Lasts forever = -1
l MaxDamage		= 0			// Number of damage points before BOOM!
l ExplosionObject	= 42			// Object Class Number of explosion for Mech
l DestroyedObject	= 0			// Object Class Number of Destroyed shape for Mech
f ExtentRadius		= 20			// Extent Radius in Meters

[TreeData]
l BuildingName = 416
ul DmgLevel		= 20
l SetImpassable		= 1
// l XImpasse		= 1
// l YImpasse		= 1
l LowTemplate	= 0x08000000
l HighTemplate	= 0x00000010
l TeamId		= 1			//0 is inner sphere, 2 is allies, 1 is clans
f SensorRange		= 600.0
						
FITend
