FITini

//---------------------------------------------------------------------------
//
//				MapIcon:	Misc Terrain Object
//				BASE ID:	448
//
//---------------------------------------------------------------------------

[ObjectClass]
l ObjectTypeNum = 15

[BridgeData]
ul WallDmgLevel = 96
ul MediumWallDmgLevel = 48
ul LightWallDmgLevel = 2
ul BridgeDmgLevel = 48
ul ForestDmgLevel = 24

ul ForestFireFX = 613
ul WallFireFX = 613
ul BridgeFireFX = 613

ul BlownEffectId = -1 
ul NormalEffectId = -1
ul DamageEffectId = -1

st ForestEdges = "forest"
	
[ObjectType]
st Name 							= "MISCT"		// Text string giving a descriptive name  (only 8 chars long!!)
l Type 								= 448			// ID number for this mech type
l Appearance						= 0
l Duration							= -1			// Lasts forever = -1
l MaxDamage							= 0				// Amount of damage mine does on impact
l ExplosionObject					= -1			// Object Class Number of explosion
l DestroyedObject					= -1			// Object Class Number of Destroyed shape
f ExtentRadius						= 50			// Extent Radius in Meters (0 Can't hit hit ever)

FITEnd
