FITini

// This is the pillbox data file

[ObjectClass]
l ObjectTypeNum = 18

[ObjectType]
st Name 			= "pillbox"	// Text string giving a descriptive name  (only 8 chars long!!)
l Type			= 0x7
l Appearance		= 0x02000102
l Duration			= -1			// Lasts forever = -1
l MaxDamage			= 0				// Number of damage points before BOOM!
l ExplosionObject	   	= 0			// Object Class Number of explosion for Mech
l DestroyedObject	   	= 0				// Object Class Number of Destroyed shape for Mech
f ExtentRadius		= 35			// Extent Radius in Meters

[TreeData]
l BuildingName = 392
ul DmgLevel			= 13
l NumMarines 		= 1				//Little guys will come running out
l LowTemplate	= 0x00000000
l HighTemplate	= 0x00000010
			
FITend
